Vex

Vex

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Welcome!

Hi, welcome to the official blog! Since we are so close to being Greenlit, I thought I'd provide all that are interested with a developm...

Sunday 12 June 2016

Changes

Hey guys,

Just a quick post about some changes I've made.

- In the main menu, the environment will now grow from a single point when each realm is visited, instead of just popping into existence.
- The Ice spikes now have a base, with particles to show they are floating.
- Added to the environment in the main menu.

- Optimised multi-monitor support, check it out:

(They don't line up properly because of Nvidia Surround, not the game itself. This can be tweaked in the Nvidia control panel. Not sure about Eyefinity.)

Also, a major bug has been fixed:
- Player collider no longer gets caught on invisible object colliders in the floor. Finally fixed it!

Cheers,
Sam

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